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In Dark Souls III the player controls a character from a third-person perspective through the dark fantasy world of Lothric. The gameplay is similar to other entries in the series, players are equipped with a variety of weapons, items, and magic to battle against enemies. Similarities to other titles in the series, such as Bonfires, which serve as progress-saving "checkpoints", and Estus Flasks, which serve as health and magic/skill replenishing itmes return. New gameplay elements include the return of the magic meter from Demon's Souls, and a new combat system, giving player's additional weapon-specific skills that provide power-ups or deliver powerful special attacks. Combat is faster and more fluid in Dark Souls III than previous installments, and players' movements, such as backstepping and swinging heavy weapons, are performed more rapidly.